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MCPE-17593

Smaller Slimes have the same amount of health as larger Slimes

When you attack a Slime, either spawned naturally or through spawn eggs, The size of the Slime doesn't affect the health of the Slime. All Slimes I encountered take three hits with an unenchanted diamond sword to kill, or two hits if one of those is a critical hit. The sword itself hasn't had it's damage changed (tested by attacking Zombies and Skeletons)

Calculating the damage from 3 diamond sword hits (21 damage) or one regular hit and a critical hit (17,5 damage), this means all Slimes have between 7 and 10.5 hearts of health, regardless of size.

Update by @unknown

As of 1.0.0.0 (beta build 3)

Tiny slimes have 0.5 health points - tested by punching the slime with a empty hand (+0.5 attack damage)., one hit kill

Small slimes have 4 health points - tested with a wood sword (+4 attack damage), one hit kill

Big slimes have 14 health points, when they should have 16 health points - tested with 2 diamond sword strikes (14 attack points). This method kills the big slime.

Slime Health Source

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Comments 7

This bug is also in the Android version. Lenovo A10 device.

the same goes for magma cubes

also none of the TPs work on magma cubes or slimes

I can confirm the same issue. It affects slimes spawned on their own, as well as slimes that "split" from larger ones. Affects both magma cubes and slimes.

I can confirm this for magma cubes on windows 10.

Does not affect 0.17.0.2. It was probably fixed.

Seems to be fixed in 1.0.0.

migrated

(Unassigned)

36266

Unconfirmed

Windows

0.16.0, 0.16.1, 0.17.0.2

1.0.0

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