When you attack a Slime, either spawned naturally or through spawn eggs, The size of the Slime doesn't affect the health of the Slime. All Slimes I encountered take three hits with an unenchanted diamond sword to kill, or two hits if one of those is a critical hit. The sword itself hasn't had it's damage changed (tested by attacking Zombies and Skeletons)
Calculating the damage from 3 diamond sword hits (21 damage) or one regular hit and a critical hit (17,5 damage), this means all Slimes have between 7 and 10.5 hearts of health, regardless of size.
Update by @unknown
As of 1.0.0.0 (beta build 3)
Tiny slimes have 0.5 health points - tested by punching the slime with a empty hand (+0.5 attack damage)., one hit kill
Small slimes have 4 health points - tested with a wood sword (+4 attack damage), one hit kill
Big slimes have 14 health points, when they should have 16 health points - tested with 2 diamond sword strikes (14 attack points). This method kills the big slime.
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I can confirm the same issue. It affects slimes spawned on their own, as well as slimes that "split" from larger ones. Affects both magma cubes and slimes.
This bug is also in the Android version. Lenovo A10 device.