STEPS TO REPRODUCE:
Open a world
Toggle RTX on and off a few times
Some chunks will appear obviously broken with RTX off, and won't update with RTX on or off anymore.
Edit: The chunks appear to break more and more as RTX is toggled more times.
[media]Linked issues
is duplicated by 1
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Comments 13

More videos showing whats happening.
https://youtu.be/LDTpc0p8944
https://youtu.be/P-1lUv5DoN0
Is this happening in every world when switching RTX, or only one is specifically affected?
This ticket will automatically reopen when you reply.
Is this happening in every world when switching RTX, or only one is specifically affected?
This ticket will automatically reopen when you reply.
Had this bug a few days ago, made me really confused. Here are some screenshots I got from my Realm while using Defined PBR:
[media][media]Also something to note is that when I broke blocks, the block dropped but (visually) it stayed there and didn't break.
Another side note - I'm using a 3D texture pack over the RTX pack I was using, so if the textures look like they're ray tracing - they are actually just a custom x64 texture.
Installing BetterRTX seemed to fix the issue, haven't noticed it since.
Had this bug a few days ago, made me really confused. Here are some screenshots I got from my Realm while using Defined PBR:
[media][media]Also something to note is that when I broke blocks, the block dropped but (visually) it stayed there and didn't break.
Another side note - I'm using a 3D texture pack over the RTX pack I was using, so if the textures look like they're ray tracing - they are actually just a custom x64 texture.
Installing BetterRTX seemed to fix the issue, haven't noticed it since.