When moving the camera, player head rotation have a slightly delay before it aligned to the camera, make it look choppy (it's more noticable while moving fast the camera), this has been happening since player animation made data-driven in 1.13, while in the previous version, player head rotation stay the same no matter how fast you move the camera
Step to Reproduce:
1. Switch to Third person Back/Front
2. Move your camera
Expected Result:
Player head rotation aligned perfectly to the camera while moving the camera (like in 1.12 and previous version)
Observed Result:
Player head rotation have a slightly delay, make it look choppy
Thank you for your report!
We're tracking this issue in MCPE-129268, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki