mojira.dev
MCPE-176295

The crafter rotation will always be the same when using a structure block.

As some may know there is the structure block where one can store structures and then export and load them with a rotation from 0 degrees up to 270 degrees. This is where the problem comes, the rotation.

Steps to reproduce:

  1. enter or create a test world, activate cheats and activate the experimental option (update 1.21)

  2. get a structure block for that use the command

    /give @s structure_block 64
  3. put the structure block, configure it how you want and next to the bounding box put the crafter

  4. save and then load loads the structure with a different rotation than the default

Expected result:
the crafter loads with a different rotation when the rotation settings are changed in the structure block

Observed Results:
the crafter loads with the same rotation always regardless of whether the rotation configuration is changed in the structure block

Attachments

Comments 4

This is likely due to the new "orientation" state that the crafter uses. Crafter cannot be rotated or mirrored by structure blocks, the /structure command, or by the Structure Script API Object.

Tested on Preview 1.21.80.27, I can confirm this issue has been fixed. The only remaining vanilla orientation state that doesn’t update correctly in structures or features is huge_mushroom_bits.

Here’s a video demonstration of this having been fixed:

[media]

Timer RP

(Unassigned)

1127713

Confirmed

Multiple

1.20.50.22 Preview, 1.20.50.21 Preview, 1.20.50.23 Preview, 1.20.50.24 Preview, 1.20.60.22 Preview, 1.20.50, 1.20.60

Retrieved