The chunk they spawn correctly the first time, but when exiting and re-entering the world, the chunks become unstable and the terrain breaks.Caused by poor application of blending.
New generation | first entry | second entry |
---|---|---|
Old world converted infinite | [media] | [media]
|
Steps to reproduce
import
and convert world to infinite
Enter the world and explore new chunks outside the limits of the old world
Leave the world and re-enter
Expected results:
The chunks are generated is stable and the terrain blending is good.
Observed results
The chunks become unstable and the ground breaks.
Attachments
Comments 2
Thank you for your report!
However, this issue has been closed as Won't Fix.
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Can confirm, affects 1.20.60.24. Reproducible on PC.