mojira.dev
MCPE-177544

The blend is incorrectly applied to the terrain

The chunk they spawn correctly the first time, but when exiting and re-entering the world, the chunks become unstable and the terrain breaks.Caused by poor application of blending.

New generation

first entry

second entry

Old world converted infinite

[media][media]

Steps to reproduce

  1. import

[media]
  1. and convert world to infinite

  2. Enter the world and explore new chunks outside the limits of the old world

  3. Leave the world and re-enter

Expected results:
The chunks are generated is stable and the terrain blending is good.

Observed results
The chunks become unstable and the ground breaks.

Attachments

Comments 2

Can confirm, affects 1.20.60.24. Reproducible on PC.

Thank you for your report!

However, this issue has been closed as Won't Fix.

If you'd like to post a suggestion or give further feedback, please visit the Minecraft Feedback Site or choose a link below.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki

Timer RP

(Unassigned)

Community Consensus

Multiple

Blending, new-chunks

1.20.60.22 Preview, 1.20.50, 1.20.60.24 Preview

Retrieved