I have created multiple worlds with different seeds, visited different types of villages and this is issue is affecting all of them. I didn't notice this on previous previews. It's also affecting some parts of the terrain surrounding the structures. I have tested this on the android beta and same thing it is happening (this is my first-time reporting something here, should I file another report for that?).
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Steps to Reproduce:
1. Open Minecraft
2. Create a new world
3. Locate a village and explore it
Observed Results:
All the structures are 1 block below what's expected or basically 1 block below the "ground" level . The blocks surrounding the structures are affected aswell. Some smal structures like campfires are almost buried, because they are generating inside a hole 1 block deep.
Expected Results:
All structures should be generating above the ground level.Β
I attached a picture of a village from 2 diferrent worlds with the same seed and on the same village, that better explains it. It's not just a world generation error in one village. It's affecting all the villages in all the world's I have created on this preview.
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We're tracking this issue in MCPE-177559, so this ticket is being resolved and linked as a duplicate.
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