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MCPE-178003

Cannot gain trust of Ocelots in worlds that have been transferred from legacy console editions to bedrock edition.

Ocelots that already existed in worlds that have been transferred to Minecraft Bedrock Edition from Legacy Console Edition using the "Sync Old Worlds" feature cannot have their trust gained. I have tested gaining the trust of an Ocelot in a brand new world, and it worked without issue. This bug is only present in worlds transferred to Bedrock Edition from a Legacy Console Edition of Minecraft.

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Comments 3

Are these tamed ocelots?

If not, this issue may be due the the minecraft:trusting component only existing in the minecraft:ocelot_wild component group, which is only added by the minecraft:entity_spawned event. When the mobs are updated from console edition they may only get the base components of their Bedrock type.

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Frazer

(Unassigned)

Unconfirmed

Android

Android 14

1.20.51 Hotfix

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