mojira.dev
MCPE-178020

Gravel and sand suspicious block floating, falls after some random gametick which is different from Java Edition

This issue was discovered when testing MCPE-178015

Relates to MC-263062

[media]

@unknown said, the block doesn't fall until a neighboring block is updated.

When the sand or gravel is generated floating it never falls no matter how many random gameticks pass.

However, when the suspicious sand or gravel is generated floating it will fall after some random gameticks which is also different from Java Edition

Analysis
Here is a video that shows the issue

[media]

Sand generated floating

Sand suspicious generated floating

Gravel generated floating

Gravel suspicious generated floating

not fall ✔

fall ❌

not fall

fall ❌

Steps to reproduce:

  1. Import world (

[media]
  1. ) and enter

  2. teleport in coord

    /tp -416 66 -205
  3. Wait two minutes

Observed behavior:
Gravel and sand suspicious block, falling when passing some random gameticks

Expected behavior:
Gravel and sand suspicious block, never falling when passing some random gameticks

Attachments

Comments 2

[media][media][media]

Can confirm.

Timer RP

(Unassigned)

1166924

Confirmed

Multiple

Block-states

1.20.60.24 Preview, 1.20.60

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