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MCPE-178469

VR - Arm Position is off

Bug: Arm Position is off when not holding anything and including when holding things like armor and any type of weapon or tools, including things like doors gates and such basically almost all items that aren't a block

(rewritten for clarity, this is one bug just has two descriptions)

Various tools and items and the empty hand itself have awkward placement in relationship to the actual position of the controller itself, the animation is also broken. The only things that are accurate are typical blocks. Made a video, watch here https://www.youtube.com/watch?v=Da7pR0sCrlk&ab_channel=MrSmux

Steps to Reproduce

  1. Get any tool or weapon or non-block items

  2. Equip itΒ 

Expected Result
Item, weapon, or tool should be lined up properly with controller when strait.

Observed Result
the item, weapon or tool is tilted at the strait position and the animation is also off as well.

Attachments

Comments 2

added video of Bug

Thank you for your report!
However, this issue is already being tracked in MCPE-151159.

While this issue may be frustrating to see, it's important to gather all the relevant information in the same place, so I will be resolving this as a duplicate.

The reporter of that ticket seems to be inactive though, so if you'd like to be able to edit and update it in their place, please let me know through a comment here. πŸ™‚

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Mr.Smux

(Unassigned)

Unconfirmed

Windows

Windows 11

1.20.51 Hotfix

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