mojira.dev
MCPE-178478

VR - Crosshair and hand positions become out of sync if player turns while in Pause menu.

Going into the menu and turning to any angle and exiting that menu without being in that same position will affect the hands and pointer in the game and will require you to go into whatever software your using and reposition yourself. This bug is very easy to accidentally do because of how much menus you open when playing Minecraft and it makes the experience unenjoyable having to go back every time and reposition yourself. (Can't really take a picture of this bug, but I will try to add video later)

Steps to Reproduce

  1. While playing go into the pause menu

  2. Turn in any direction other then the direction of the menu

  3. Exit the menu 

Expected Result
Crosshair and hand should still be in sync with you.

Observed Result
The hand and crosshair become disorientated and in the wrong position.

Comments 5

Please explain in more detail about what you mean when you say
"will require you to go into whatever software your using and reposition yourself".
What "other software" are you referring to besides Minecraft?

Please explain in more detail about what you mean when you say
"will require you to go into whatever software your using and reposition yourself".
What "other software" are you referring to besides Minecraft?

Sorry, I meant, whatever software you are using as in for VR, the software I'm referring to here is Oculus/Meta when playing Minecraft VR through Oculus pc client (software), when this bug occurs you have to go into oculus menu to reposition your game. In Minecraft VR when the bug occurs your stuck with the wrong orientation until you manually go to Oculus menu and reposition the game. Just to sum up, if you go into a menu in VR and turn then exit said menu the pointer and hand orientation will become off making turning and such wrong. To fix this you have to go into your VR client and reorientate the game so your hand corrects itself. Just to be clear this is not an Oculus bug, I wouldn't be reporting here if it was, this is a Minecraft VR bug that messes up your orientation when you move while in a menu or pause screen in Minecraft VR such as the pause menu to exit the world when playing a world.

Updated title to be more clear about the issue.

 

Can't seem to replicate this bug anymore in 1.21.0 update, so it can be closed.

Mr.Smux

(Unassigned)

Unconfirmed

Windows

Windows 11

1.20.51 Hotfix

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