mojira.dev
MCPE-178956

Hard light edge around block appears with high shadow settings

I was messing around with the settings included in the deferred technical preview, when I noticed a hard light edge around the block that appeared with the Shadow Quality settings set at or above High (or the point where point light shadows are enabled) when the player is within 7-9 blocks of the source. Increasing the point light quality had no affect on this phenomenon, but took a large chunk of performance.

All of the resource packs I tested (Vanilla PBR and Lynx Deffered PBR) all had the same effect.

This also affects other blocks such as shroomlights, glowstone, beacons, and sea lanterns.

Attachments

Comments 1

After testing just now in 1.20.80.20 Preview, this issue seems to have been resolved. I am no longer able to reproduce the bug.

USERcrosbyman64

(Unassigned)

Unconfirmed

iOS

iOS 17.3.1

deferred-technical-preview

1.20.70.24 Preview, 1.20.70.25 Preview

Retrieved