Issue:
When falling, if you fire a wind charge, it will apparently go upwards and hit you, meaning that you fell into it, indicating that it moves slower than the player falls.
Steps to Recreate:
Fly up high.
Fall.
Attempt a wind mlg.
Observed Results:
The wind charge flies above the player's head and explodes in the air.
Expected Results:
The wind charge goes down and hits the ground, exploding you and causing you to fall gracefully witthout taking damage.
There is a video: https://drive.google.com/file/d/1SdpF8-EovoU64sbuMFTZQhb7vuCM-3AS/view?usp=drivesdk
Thank you for your report!
We're tracking this issue in MCPE-57207, so this ticket is being resolved and linked as a duplicate.
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