mojira.dev
MCPE-179245

When the Switch edition is multiplayer in online mode, non-host players will slow down during autosave

When switch edition play the game, the online mode
has worse lag during auto save than the local mode.
Several videos are pasted on each perspective

From above
1,host in online mode
2,non host in online mode
3,host in local mode
4,non host in local mode
I would be very happy if you could fix it

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KR_

Relates to MCPE-171186

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-171186, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
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-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-171186, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

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Nintendo Switch

1.20.62 Hotfix

Retrieved