Steps to Reproduce:
Enable the Update 1.21 Experiment;
Engage in a fight with a Breeze;
Try to time your jumps with the wind charge attacks.
Observed Results:
You get launched into the air taking a small amount of damage from the direct hit, but once you get down there's no fall damage.
Expected Results:
You get launcher into the air taking a small amount of damage from the direct hit, and then some more once you hit the ground.
Notes: This is probably the same behavior used by the player's wind charges.
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