mojira.dev
MCPE-180140

Warden textures are completely black in the Deferred Technical Preview

When I began writing PBR for him, I found that he consistently received the same mistake regardless of the approach I took.
I see the problem. Layers cannot stack, so heart, spots and tendril are fighting to show on display.

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Comments 6

Can you please mention the steps on how to reproduce?

[media]

I tried using different packages on mcpedl.com, but the issue persisted. That is, until I looked at warden.render_controllers.json. Bioluminescent_layer has an impact on texture rendering, I discovered.

[media]

I tried using different packages on mcpedl.com, but the issue persisted. That is, until I looked at warden.render_controllers.json. Bioluminescent_layer has an impact on texture rendering, I discovered.

I see the problem. Layers cannot stack, so heart, spots and tendril are fighting to show on display. This may be fixed in the future.

I see the problem. Layers cannot stack, so heart, spots and tendril are fighting to show on display. This may be fixed in the future.

TanPhuoc

(Unassigned)

1044169

Confirmed

Windows

Windows 10 22H2

deferred-technical-preview

1.20.80.24 Preview, 1.21.0.26 Preview, 1.21.30.21 Preview

1.21.50.20 Preview

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