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MCPE-180263

When a slime block is pushed out by a piston, it cancels the original momentum of the entity it pushes out

When an entity is in front of a slime block (e.g. TNT), the slime block will cancel out the entity's kinetic energy and cause it to move in the direction it was pushed out.

This is not in line with the current version of Minecraft JAVA Editon.

Linked issues

Attachments

Comments 4

Can you please provide a video on how to reproduce?

Can confirm.

Steps to reproduce:

  1. Load the attached mcworld.

  2. Pull the lever.

  3. Load the Java world attached to the zip file.

  4. Compare the trajectories between both editions.

Observed results:
In bedrock, entities won't maintain their momentum when pushed sideways using pistons and slime blocks.

Expected results:
Like in Java, entities should keep their momentum when pushed sideways and be flung diagonally when using the above configuration.

This also affects 1.21.20.0.

⚠️ Please do not mark Unreleased Versions as affected. You don't have access to them yet.

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mjo114514

(Unassigned)

1252989

Confirmed

Multiple

java-parity

1.20.80.24 Preview, 1.20.73 Hotfix, 1.21.10.22 Preview, 1.20.81 Hotfix, 1.21.44 Hotfix, 1.21.101 Hotfix

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