mojira.dev
MCPE-181217

Bug with Player/Entity movement on high distances

Player/Entity movement is set to floats instead of doubles
Which makes movement on high distances more impossible when the player/entity
Goes further

Video showcasing the bug: https://youtu.be/qzSMYEjN41o

Related issues

Comments

Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-11418, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

migrated

(Unassigned)

Unconfirmed

Android

Android 13

1.20.81 Hotfix

Retrieved