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MCPE-182387

Unable to Modify Starting Radius in Custom Third Person Boom Camera

In the latest Minecraft Bedrock update 1.21.10.22, new camera features were added, including the ability to set the starting radius and rotation for the follow_orbit and 3rd person boom camera presets. However, when attempting to modify the starting_radius value for a custom camera in a resource pack, the changes do not take effect in the game. Despite adding a new camera entity in both the behavior pack and the resource pack with the same identifier, the camera's distance from the player does not reflect the updated starting_radius value.

 

Steps to Reproduce:

-1 Install the provided addon containing the custom camera entity.

-2 Apply the resource pack and behavior pack from the addon to a Minecraft world.

-3 Enable the "Creator Cameras" and "New Third Person Presets" experimental features in the world settings.

-4 Enter the world and execute the following command in the chat to set the custom camera:

/camera @s set mc:camera_test

-5 Observe the camera's behavior and note its distance from the player.

-6 Modify the starting_radius value in the resource pack's camera entity file at the following location:

 

"minecraft:camera_third_person_boom":

{   "starting_radius": 10.0,   "starting_rot": [ 45.0, 45.0 ],   "rotation_space": "local" }

-7 Change the starting_radius value to a different value, such as 3.0.

-8 Reapply the modified resource pack and re-enter the world.

-9 Execute the same camera command again:

/camera @s set mc:camera_test

-10 Observe the camera's behavior and note any changes in distance from the player.

 

Expected Result:

The camera should move closer to the player, reflecting the updated starting_radius value specified in the resource pack's camera entity file.

 

Observed Result:

The camera's distance from the player remains unchanged, indicating that the starting_radius value is not being applied correctly.

 

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Flizer

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