mojira.dev

Flizer

Assigned

No issues.

Reported

MCPE-190061 Delay in Disabling Player Movement and Camera Control Using Input Permission Commands Unconfirmed MCPE-189390 Incorrect Entity Yaw Rotation Confirmed MCPE-189189 Game Freezes on Loading Screen After Exiting and Re-entering Duplicate MCPE-184280 Camera focus target does not work in 3rd-person perspective Fixed MCPE-182387 Unable to Modify Starting Radius in Custom Third Person Boom Camera Unconfirmed MCPE-181904 The new "minecraft:follow_orbit" camera does not have or cannot determine the distance from the player Unconfirmed MCPE-179969 Models lag in following entities Confirmed MCPE-177075 Request to Increase Entity Properties Limit Invalid MCPE-175612 Water Sound and Particles Play After Player's Death and respawn Confirmed MCPE-175009 Camera JSON files in resource pack not functioning for new or modified files Works As Intended MCPE-174848 Entity Model Disappears Despite "never_despawn: true" in Components Works As Intended MCPE-173943 Low Performance with Deferred Technical Preview on Android Confirmed MCPE-173842 Player Teleported to Nether While Sleeping Duplicate MCPE-173739 Eyes of Ender fly to 0,0 when reloading the world Confirmed MCPE-173732 Item Swap issue While Holding Build Button Duplicate MCPE-173729 Rendering Issue with End Portal Block Above Water Duplicate MCPE-173493 Crawling Animation Continues After Riding Boat Duplicate MCPE-173280 Fishing Rod Item Displacement Issue Invalid MCPE-172886 recipe command are invisible when loading another behavior pack to the world Duplicate MCPE-172775 Grass generation in the world is no match for Minecraft Java Duplicate

Comments

Yeah, using the /tp command to relocate many entities results in significant server lag, and I'm hopeful that this problem will be resolved soon

Model: Xiaomi Mi 10T

OS Version: Android 12

However, this restricts visibility, while the Ender Dragon has unlimited visibility. In previous updates like 1.18, you could use 'runtime_identifier': 'minecraft:ender_dragon' in a specific entity to make it visible from a long distance, like a dragon. But in recent updates, this feature was removed, even though it didn't cause any issues when making an entity visible from afar.

Your friend has a different version