Myself and a friend of mine are having a problem importing custom skins into the mobile version of micecraft bedrock. The skins are an acceptable 64x64 format. We have also tried and tested all skins we are trying to use on a desktop version of Minecraft bedrock, all of which were able to be succesfully applied. The specific error we get is the mobile Minecraft Bedrock claiming that the file used is not an acceptable format. Again, All skins were in an acceptable .PNG 64 pixel by 64 pixel or 128 x 128 format and were accepted by the desktop version. Attached below are several samples of Minecradt player skins we attempted to use.
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Duplicate of MCPE-170910

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We're tracking this issue in MCPE-170910, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-170910, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.