Warden does not pathfind over "danger" correctly in Bedrock.
In Java edition the warden will path over magma and cacti to reach you, but in bedrock it will actively avoid them. If there is no other route to you around the cacti or magma it will not walk onto them, and will instead just stand there until it decides to sonic boom.
It does path through lava, powdered snow, and water in both versions.
(I tested this on an unmodded version of Java, and a bedrock world with no addons)
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Thank you for your report!
We're tracking this issue in MCPE-160168, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.