Hi !
I was trying some things in creative, in Minecraft Bedrock.
If you have a redstone signal of any strength and an observer watching the redstone dust, when you leave and come back to the world, the observer sends a pulse.
I tested it by having different signals possible with a redstone torch or an hopper or nothing, and a copper bulb at the other end of the observer. I tested it with and without a comparator and the problem, is the signal. It does not do that when the signal is 0, but it does starting to 1.
I tested only with the first redstone dust and not the ones after.
I hope it is a bug and not a feature so that we can compact more machine in the future !
Thanks to everyone reading this !
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Thank you for your report!
We're tracking this issue in MCPE-29548, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-29548, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.