mojira.dev
MCPE-29548

Relogging can cause observers to emit pulses

Edit by @unknown, updated by @unknown:
Original test world was unreliable because it had the observer looking at lit redstone dust across a chunk border. Test world and description updated to include other blocks on November 2, 2021.

Observers looking at several kinds of blocks emit a pulse on world reloading. The attached test world demonstrates the bug. The following blocks were tested in 1.17.41 Hotfix:

Block

Triggers observer pulse on relog

Lit redstone dust

✔

unlit redstone dust

❌

Redstone torch (lit or unlit)

❌

Repeater (powered or unpowered)

❌

Comparator (powered or unpowered)

❌

Empty single chest / barrel

❌

Empty double chest

✔

Chest / barrel with item in it

✔

Dropper (empty or with item)

❌

Item frame

✔

Glow item frame

✔

Tripwire with mob on it

✔

Pressure plate with mob on it

inconsistent

Mob head

✔

Campfire

✔

Cauldron

✔

Steps to reproduce:

  1. Open the attached world.

  2. Close and open it again.

  3. See what the dispenser does.

Strangely, the pulse is too short (0 ticks maybe?) for dispensers to trigger so you need a repeater to make the pulse a bit longer.

Linked issues

MCPE-191171 Copper bulb Resolved MCPE-184491 Copper Bulbs turn off Resolved MCPE-186395 Observers emit impulses when reloading the world Resolved MCPE-187691 Observers can fire on world load Resolved MCPE-190175 Issues when loading the world and checking redstone systems. Resolved

Attachments

Comments 39

Thanks PHO! I didn't perform enough testing to realise that it was only due to the observer, and I'm glad you've deduced that.

I can confirm in stable 1.6.1 that it is `redstone_wire` that is powered (error message of `/testforblock <pos> redstone_wire 0` says about a different data value).

Edit: Using a normal Piston for the output can also detect the result easily (put a pushable block on its face)

Still affects all updates until 1.11.4

Also affects 1.12 and 1.13 updates

(Tested before reported - from 'Technical Bugs List' https://docs.google.com/document/d/1nziKYzCr4pBdCRj2gIMlfr9MVdWHd6HyafdiBHx9F0c/edit)

This issue happens in 1.15.0.53 also.

29 more comments

(updated with behaviour for barrels, which matches single chests, tested in 1.21.51)

Still a issue

Also observers pulse on relogging when facing redstone powered by a storage facing comparator

This bug makes it so much harder to use the copper bulb. Real shame. Copper golem interaction is less than useful because of this as well. Hope it can be fixed.

The pulse can trigger droppers, occasionally twice, on reload. Downward facing observers are triggered more consistently than horizontal ones when facing lit redstone dust (other triggers untested).
26.2

I’ve designed a sorting system based on copper bulbs and observers, this annoying bug breaks everything, especially cause ONLY some specific observers in the same chunk update state on relogging for some reason.

It is ABSURD that I had to design a counter measure myself (with redstone) to ensure it works because bugs won't get fixed in this game

GunsAndChips

(Unassigned)

94243 / 95333

Confirmed

Windows

Windows 10 Pro

redstone

1.18.10.21 Beta, 1.18.0.24 Beta, 1.17.11 Hotfix, 1.17.0.50 Beta, 1.16.220, , 1.21.40, 1.21.51 Hotfix, 1.21.111, 26.13, 26.44 Hotfix

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