Summary:
Any powered redstone dust (of any power state) will cause an observer to give an update when reloading a world
Steps to Reproduce:
-Place an observer with the detection end facing a powered redstone dust
-Attatch a system to the other end of the observer such that you can tell if it has been activated (Piston pushing up a block works well)
-Reload the world
Observed Results:
-The piston has been activated and the block extended (the observer activates)
Expected Results:
-There is no change in the redstone dust therefore no update should be given
Screenshots/Videos attached:
Notice Observer Obsidian location
Another Example
Notes:
This only seems to happen for redstone dust, no other components.
This has serious implications for even basic redstone contraptions and needs to be looked into.
Related issues
Comments
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-29548.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-29548.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki