this can be temporarily fixed using the syntax:
[{"permission": "operator","xuid": "xxxxx"},{"permission": "opterator","xuid": "xxxxx"}]
in a file called ops.json in the same directory as the .exe
but changes made in the console wont update the .json
If this world was created with default gamemode creative then creepers and TNT do not drop entities when they explode a region, what gamemode is the default?
this can be temporarily fixed using the syntax:
[
{
"permission": "operator",
"xuid": "xxxxx"
},
{
"permission": "opterator",
"xuid": "xxxxx"
}
]
in a file called ops.json in the same directory as the .exe
but changes made in the console wont update the .json