When another player tries to join me in my world on a LAN the player spawns either in the void or very high in the air both of which result in instant death. Same thing happens when I die and respawn. My phone is an LG Tribute 5
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This seems to only be in one world, so far. I have not used the above command. This world was initially created in the 0.16 update and the problem began when I updated to the 0.17.0.2
Does this happen in one particular world, or many? Did you use the /setworldspawn command?