When blocks are placed in the offhand slot using the "/replaceitem entity" command, the block renders incorrectly.
Steps to Reproduce:
Load up a creative world with cheats
Open the command window
Type in: /replaceitem entity @p slot.weapon.offhand 0 block_goes_here
Observe
Note: This does not happen with items (like the Firework Rocket) or blocks that do not use their block model as their inventory texture (like the Barrier Block)
Observed Results:
The block is rendered tiny on the left side of the screen, not connected to the offhand.
Expected Results:
The model should be located on the offhand, same size as the main hand, essentially mirroring the main hand and Java edition.
Linked issues
duplicates 1
Attachments
Comments 2

Duplicate of MCPE-165580