From the beginning of 1.21.30, the dressing room UI causes a bug, while you editing your preferred skins, and then edit another skins, it displays your previous skins, and it look very terrible.
There are 2 methods to reproduce this issue:
Method 1: from the video provided by the reporter:
With Minecraft open, go to Dressing Room
Have 2 classic skins prepared, the skins have to be different so the result would be more obvious
Try editing the first skin, this unequipped the cape if there's one, so a re-equip of a cape is required, otherwise it stays unequipped. (what the reporter faced in this step was MCPE-179630)
Return to Dressing Room
Try editing the second skin
Expected result: The second skin loads without any problem.
Actual result: The second skin loads, but gets replaced with the first one after some time.
Method 2: simplified to the main point only:
With Minecraft open, go to Dressing Room
Create / edit the first character / skin
Return to Dressing Room
Create the second character / skin if there is a free slot, if not, try editing another slot that's not the the first one
Expected result: the second character / skin loads as their own.
Actual result: the first character / skin loads when you try to edit the second character / skin, and can overwrite the second character / skin / capes with the first one.
Workaround to both methods: Restart Minecraft if you want to edit the second character / equip another skin for the second one.
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Can confirm. Also this issue affects Custom Characters. But I needed more context,
There are 2 methods to reproduce this issue:
Method 1: from the video "video_20240911_185105_edit.mp4" provided by the reporter:
With Minecraft open, go to Dressing Room
Have 2 classic skins prepared, the skins have to be different so the result would be more obvious
Try editing the first skin, this unequipped the cape if there's one, so a re-equip of a cape is required, otherwise it stays unequipped. (what the reporter faced in this step was MCPE-179630)
Return to Dressing Room
Try editing the second skin
Expected result: The second skin loads without any problem.
Actual result: The second skin loads, but gets replaced with the first one after some time.
Method 2: simplified to the main point only:
With Minecraft open, go to Dressing Room
Create / edit the first character / skin
Return to Dressing Room
Create the second character / skin if there is a free slot, if not, try editing another slot that's not the the first one
Expected result: the second character / skin loads as their own.
Actual result: the first character / skin loads when you try to edit the second character / skin / Emotes / cape, and can overwrite the second character, skin, Emotes and cape with the first one. However, based of "Screenrecording_20241005_143406..." provided by the reporter, re-equipping the exact cape that was removed due to MCPE-179630 on second profile (skin / character) does not result in skin / character being overwritten with the first one.
Workaround to both methods: Restart Minecraft if you want to edit the second character / equip another skin for the second one.
Edit: Affects cape and Emotes
Edit 1: Added more clips, besides those from the reporter, "character-overwritten.mov" shows how a Custom Character can be overwritten with the first edited one, "character-showing-wrong.mov" shows that the Character Creator showed the wrong (first) character and "emotes-overwritten.mov" shows how emotes were overwritten with the first edited character, downsized mine to 480p for size saving.

can confirm this bug. Been suffering it for SOOO long! About a month and half now! I’ll be getting a Minecraft Experience cape soon, so I would like if this issue is resolved soon.

Its fixed for me now.

Still an issue in 1.21.50.29 Preview. Check "Minecraft Preview 2024-11-14 11-19-27.mov" for proof.