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MCPE-187848

Animations plays too fast when the player or entity is on fire

When the player or entity is on fire, some of the player/entity animation (like walking and hurt animation) will play much faster than it should be

Steps to reproduce:

  1. Give yourself Flint and Steel and Netherrack

  2. Place the Netherrack, then ignite it

  3. Changes your perspective to 3rd person front/back, then walk to it

Expected results:
Animations plays at the normal speed

Observed results:
Animations play much faster

Linked issues

Attachments

Comments 2

Confirmed in Android

KejuGorenk

(Unassigned)

1347487

Community Consensus

Multiple

1.21.82 Hotfix, 1.21.50.25 Preview, 1.21.41 Hotfix, 1.21.60.24 Preview, 1.21.51 Hotfix

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