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MCPE-188418

Z-fighting on waterlogged slabs

Waterlogged stone slabs from far away cause z-fighting issues, where the stone slab and the water texture continually swap. Here's a screenshot of the slabs attempting to capture the behavior. Moving in closer fixes the issue, where the stone texture is permanently shown 

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frinke

(Unassigned)

Unconfirmed

Windows

1.21.44 Hotfix

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