When the player selects the "Slim" model type for their character, the selection does not persist after relaunching the game. Instead, the player model reverts to the generic "Classic" type. This behavior occurs consistently, regardless of previous selections, and disrupts player customization preferences.
Steps to Reproduce:
1. Select the "Slim" model type for the player character.
2. Exit the game completely.
3. Relaunch the game and observe the player model.
Observed Behavior:
The player model defaults back to the "Classic" type after relaunch.
Expected Behavior:
The player model should remain set to "Slim" as chosen by the user, even after relaunching the game.
Additional Notes:
This issue impacts the consistency of user preferences for custom player models.
It is reproducible across multiple game sessions.
The chosen skin stays but gets bugged like all not "Classicaly"-formated skins. (Invisible area at the back of the players arms due to misding pixels.)
Linked issues
duplicates
Comments

Thank you for your report!
We're tracking this issue in MCPE-186591, so this ticket is being resolved and linked as a duplicate.
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