mojira.dev
MCPE-188972

World Spawn Point Creative Mode

MCPE - Bedrock Edition
World Seed - 866 513 395

Unable to teleport to back to world spawn point in Creative Mode for Windows. (MCPE)
I began and finished all my builds at the world starting point, coordinates 1424 63 10.
Recently I ventured off and got super lost just to explore, but tried using the "/tp" feature to teleport back to the XYZ coordinates, but end up inside a mountain in the ground in a different region of the world.

Steps to Reproduce:
open up Primary save file "phenoms world"
notice you are next to a mountain with falling water
type "T" for the chat - type in "/tp @s 1424 63 10 - hit ENTER"

Observed Results:
game will teleport you back inside the ground just under the foot of the mountain
(which is the area I am super lost in, away from world spawn/starting point)

Expected Results:
Supposed to be teleported back to the original world spawn point, which has jack-o-lanterns surrounding you. All other builds are also present in immediate surrounding area, including a nearby church with bells on the roof and stained glass windows. This church is NOT in the back up save file in my start up menu after I hit "Play".

Screenshots/Videos attached

Notes:
Pay close attention to the screen shot file names that pertain to which save file they come from, as well as the XYZ coordinates that somehow match in the "lost area" and the backup save file where the spawn point really is.

Linked issues

Attachments

Comments 15

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Do you have more than one saved world file?
It appears that two of the pictures labeled "primary save file" are from a different world than the one labeled "01 spawn point". Was the "01 spawn point" picture captured in an earlier version or perhaps from a different saved world?
Please also note that we do not have access to your worlds on your device, so we can't open your world save files.

Yes, both files are the same world. BUT the "01 spawn point" is the backup save file that the Minecraft Launcher will sometimes prompt users to do, which I did forever ago. The backup save file does not have the more current builds I recently finished, one of which is a church with stained glass windows and bells on the roof.
The primary save file IS the current world and contains all of my past and recent builds....Im just lost in some far away region.
Maybe you can do a wireless remote access?

As a first step, we need to get copies of your saved world. The safe way to let us look at your files is to attach them to this report. However, there's a limit of 10 MB on attachments, and worlds that have been played more than trivially are typically larger than that, so we have a second way for you to share them from Windows using OneDrive. I'll assume you're using OneDrive. If you aren't, or don't know, just comment to say so and ignore the rest of this message for now.

If you're using OneDrive but your save files aren't in your OneDrive folders, I'll ask you to make a folder under OneDrive just for this purpose and copy your save files to it.

(Note: I'm on Windows 11. If you aren't, there may be some UI differences from what follows but the feature you'll be using is available from OneDrive. You may have to hunt for it a little though.)

With your save files in OneDrive, please right click on one of them and choose OneDrive, then select Share from the submenu. This will open a dialog. At the bottom is a section titled Copy link and it says "Anyone with the link can edit". Click on that and you'll see a More settings section where you can change "Can Edit" to "Can view". Then click Apply and you'll be shown a link that will let anybody view or make a copy of the file. Click on Copy and paste that link into a comment here (or you can add it to the description if you prefer).

My understanding is that you're saying you have two save files and the area around spawn is very different between them. If that is correct, please repeat the above instructions above for the second save file.

Let me also point out something else you should be aware of. The world seed you gave us above is "866 513 395". Did you insert those spaces to make it easier to read, or did you literally type that in for the seed when you created the world? You need to know that you can literally type anything in for a seed and the game will convert it to a number...but not the same number. When you type in a seed, if you only type digits (with an optional "-" sign), the game will use that number, but if you include any other character the game treats it as words and does some manipulation on it to turn it into a completely different and unrelated number that it uses as the seed. In any event, the real seed it used is shown in the world settings and that's the one you should give us, without changing it in any way, because when you change it we're not certain what your actual seed is.

thank you, Moderator Auldrick.
The world seed is, in fact, without the spaces. It was just me providing visual aesthetic. And yes, I whole-heartedly understand the point you made about the world seed "character recognition" and the importance of NOT including the spaces. Great point! 🙂

5 more comments

Isn't it possible for Moderators and Developers to back log all the times players enter and exit their worlds? Im thinking maybe move me back to the point of around September so I can see if anything is different in the primary save file?

Lol, I must say you have a very relaxed attitude about letting strangers tinker with your personal files! You really should be more cautious—there are people on the internet who could do a lot of damage to you.

Which reminds me, it would be a good idea if you remove those sharing links:

  1. Open File Explorer to the folder you copied your world backups to.

  2. Right-click the first file and select OneDrive > Manage Access from the context menu.

  3. At the top of the Manage Access dialog, click Links.

  4. Next to the link, click the trash can icon (tooltip is "Remove link").

  5. Repeat for the other link.

For clarity, the bug tracker staff are neither Mojang nor Microsoft employees, we're only players from the Minecraft community who volunteer. And neither Mojang nor Microsoft is keeping track of when you play Minecraft. There are probably logs of when you connect to Xbox Live, but for legal reasons they wouldn't identify you personally or record what you did while connected. Keeping information like that (at least without your explicit consent) is illegal in a large part of the world.

what do you mean? the only thing you can see is the minecraft world I linked you, right?

That is correct, the only thing of yours that we could access was what you gave us a link to. But you said "move me back to the point of around September", which I took to mean you wanted someone to revert your live world inside the game, not the .mcworld file you linked. What I was saying is that nobody has access to that but you, because I thought you were offering to let us or Mojang edit your world.

  • Neither we nor Mojang/Microsoft have access to your worlds in-game, either between gaming sessions or while you're actively playing.

  • You gave us access to a backup of your world, but world files don't contain any chronology of what was done to them, so nobody can revert what happened to "move you back". Neither is there such a chronology anywhere else.

  • In case you're wondering where I got the information about your cumulative time played, that and the other details are recorded in the world files along with your world settings. Mojang probably records it as information that might be useful for debugging. I used it to verify that the Backup save was actually older than the Primary save, because I wasn't completely certain which was which.

By the way, I have removed one of your comments. Please don't publish people's personal information on the bug tracker. It's prohibited.

Justin Greathouse

(Unassigned)

Unconfirmed

Windows

1.21.50

Retrieved