mojira.dev
MCPE-188997

locator location for attachables does not match in-game

so on minecraft version 1.21.50, or on previous versions 1.21.44, or 1.21.43. I have experienced this bug, which occurs when we try to create a custom attachable with an animation that runs, and we include the attachable, it won't work, I've been looking for a long time to find out what the problem is, I asked several discord communities, such as blockbench, minecraft bedrock wiki, and bridge, and what did they say? they said "unfortunately you can't add a locator to an attachable, it won't work, it's a bug".

This bug occurs when we try to add a locator to an attachable, and run an animated particle to the locator, when in the game the particle will appear but its position does not match the settings we made,

I already know that this bug only occurs on attachables, if the entity, locator and particle effect run normally

the steps on how I made it, I started from blockbench using "Minecraft Item Wizard" I took the preset helmet part because I wanted to create a custom cosmetic on the player's head, namely angel halo with rotating animation.

I made the animation and ran the animation directly into the attachable file, an example of the addon I gave below, hopefully this is enough to explain everything

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I'm sure this bug is quite annoying for other addon makers who create custom attachables with particle locators in their animations.

what he meant is that the locator on the dockable is not working, if a person who is a Dev can test to see, the locator does not work

AmeliaaKenyaa

(Unassigned)

Unconfirmed

Windows

Windows 10

1.21.50

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