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MCPE-189910

Boggeds without bows don't inflict the poison effect

A Bogged without a bow doesn't inflict the poison effect when hitting the player

Strays without bows do inflict the Slowness effect when hitting a player, so it seems unintended that boggeds don't inflict poison when hitting players

 

How to reproduce:

/summon stray ~ ~ ~
/replaceitem entity @e[type=stray] slot.weapon.mainhand 1 air

/summon bogged ~ ~ ~
/replaceitem entity @e[type=bogged] slot.weapon.mainhand 1 air

Observed behavior:

Boggeds without a bow are unable to inflict poison on a player, while Strays without one can inflict Slowness

Expected behavior:

Boggeds without bows can inflict poison on a player

Linked issues

Comments 2

Thank you for your report!
We're tracking this issue in MCPE-181905, so this ticket is being resolved and linked as a duplicate.

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Igna

(Unassigned)

Unconfirmed

Multiple

1.21.51 Hotfix

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