When using clips_children to limit the player model rendering in Player Inventory, it will not works correctly, while it does works for the player models and attachables, every hardcoded items/blocks (for example, Diamond Sword and Grass Block) will still renders as normal, causes weird rendering.
Steps to reproduce:
Download the attached packs, it will make the player rendering inside inventory to only shows 1/4 of the player models
Hold a Shield in your offhand, then hold an hardcoded items/blocks (i’ll use Mace in this case) in your main hand
Notice the hardcoded items are fully visible, while the attachables items are barely visible
Expected results:
Hardcoded items barely visible, just like attachables and player model does.
Observed results:
Hardcoded items renders normally, causes weird rendering.
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