mojira.dev
MCPE-190676

Iron golems texture no longer crack as they take damage

In the latest 1.21.70.24 preview, when iron golems take damage, they no longer have their crack texture.

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This occurs because 1.21.70.24 Preview fully replaces every client entity definition that included a spawn egg in order to assign the new spawn egg textures. The iron golem definition that is used in 1.21.70.24 was copied from the 1.15 iron_golem.entity.json file.

It would be more efficient and less error-prone to replace only the “spawn_egg” component for each client entity, and not the entire definition. This has been done with many previous updates, such as when the iron golem spawn egg was added in 1.19.60 and when the cracked textures were added in 1.18.10. The 1.21.70 iron_golem.entity.json file should contain only this:

{
  "format_version": "1.10.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "minecraft:iron_golem",
      "spawn_egg": {
        "texture": "spawn_egg_iron_golem"
      }
    }
  }
}

Likewise for every other client entity file in 1.21.70 for which the spawn egg is the only change.
I have found a least one other mistake in the 1.21.70.74 files, namely, the zombie_villager_v2 definition has been copied into a file named zombie_villager.entity.json instead of a file named zombie_villager_v2.entity.json. If this is not fixed, then at the very least it will overwrite the wrong file in the sample vanilla resources pack that gets compiled with each update.

Ju_mao

(Unassigned)

1376462

Confirmed

Multiple

Windows 10

1.21.70.24 Preview

1.21.70.25 Preview

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