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MCPE-19086

Pistons forget their extended state on world reload

The extended state of pistons is not saved in the file, instead their state is recovered on the chunk load by ticking them with some delay.

[media]

In the screenshot shown above, the sticky piston is permanently powered and thus should never retract. But if you reload the world the piston momentarily retracts and triggers the dispenser containing a water bucket.

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migrated

(Unassigned)

Confirmed

Tablet - iOS - iPad Pro

0.16.2, 1.0.0.1

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