(This bug arose from 1.21.60 until now, March 3, 2025)
In 1.21.60, fixed a bug where mobs would spawn thousands of blocks high when going through the end exit portal (). Mobs now no longer spawn thousands of blocks high... not at spawn... not underground... not anywhere.
As you can see in the video below, I threw 3 mobs that don't spawn naturally (In case of panda, no on the zone). Upon reaching the overworld, I used the Tp @e command to bring all the entities to my position. And as you can see in the list of affected entities left in the chat, there is no trace of the mobs I threw.
Expected result: Mobs should now spawn correctly.
Actual result: Mobs disappear from existence.
How to reproduce:
Pick some mobs and throw them into the exit portal at the end.
Return to the overworld. And run the command /tp @e or /kill @e.
Look at the list of affected entities in the chat and search unsuccessfully for the mobs you dropped. (I recommend that they are mobs that do not spawn naturally or that have a name tag)
Linked issues
duplicates 1
Attachments
Comments 4
They are going to Y-64 if there is space, test a bee, go below build limit you find happily flying around. Not good!
We're tracking this issue at MCPE-157125, so I will close this ticket as a duplicate.
ScottishKevin, thanks for pointing out that they are actually going under the world, I'm going to change the bug description slightly, although I've already seen that this report was changed to "Duplicate" for MCPE-157125, which the Mojang team is tracking.
Mabye put something loading the overworld that works for me for example an alt friend or redstone chunk loader