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MCPE-191255

Spore Blossom bottom cube UV is incorrect when using textures higher than 16x

First image

Here is how it looks using Blockbench when applying replacing the Vanilla textures by 64x textures (Java Simulation render)


Second image
Here is how it looks on Bedrock Edition with the same textures applied in-game

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HARYAMC_

(Unassigned)

Unconfirmed

Multiple

Windows 11

1.21.80.20 Preview, 1.21.62 Hotfix

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