mojira.dev

HARYAMC_

Assigned

No issues.

Reported

MCPE-232488 Wolf Armor model is off by on pixel to the left Confirmed MCPE-232447 Netherite Armor Horse render incorrectly when using Programmer Art Duplicate MCPE-232446 Copper Horse Armor don't render using Programmer Art Duplicate MCPE-232088 Poisonous potato is emissive using Vibrant Visuals Works As Intended MC-304376 Leather Horse Armor Overlay has one incorrect pixel Duplicate MC-304375 The leather horse armor texture is missing some pixels from the Bedrock Edition texture Confirmed MC-304361 The heads of zombie nautiluses have a massive empty gap on the back Confirmed MCPE-231602 Nautilis, Zombie Nautilus & Coral Zombie Nautilus have an empty space in the back of the head Plausible MCPE-231473 Baby Nautilus color texture is different than Java Edition Works As Intended MC-303948 The texture of netherite horse armor is different than in Bedrock Edition Fixed MCPE-230280 Zombie Horse Spawn Egg texture doesn't match Java Fixed MC-303751 The model of parched has UV issues Fixed MCPE-229638 Spear in hand appears thinner the higher the texture resolution is Works As Intended MCPE-229512 Netherite Spear texture doesn't match Java Edition Fixed MCPE-229195 Wildflowers item MERS are shifted off the regular item Unconfirmed MC-302839 The coloring of the zombie horse spawn egg doesn't match the new texture of the zombie horse Fixed MC-302836 The texture of zombie horses' heads is not symmetrical Fixed MCPE-228149 Unlike the Coral fans, all Corals only have their hitbox randomly offcentered but not their block Confirmed MCPE-226433 Vibrant Visual: Gray Dye and Light Blue Dye STILL have incorrect MERS texture Confirmed MCPE-226237 A bunch of the Copper Age Drop textures are inconsistent with Java Confirmed

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[media: image-20251018-092113.png]

Nautilus armors too

[media: image-20251009-083725.png]

1.21.120.24 says that the bug is fixed but in fact it’s not because they added new mers textures that are not used to fix the issue

[media: image-20251002-124356.png]