Summary:
In previous versions, ray tracing could be enabled while in the main menu. This is no longer possible, and you now have to enter a world to enable ray tracing.
Steps to Reproduce:
Import [mediaInline]
Activate the pack in Settings > Global Resources
Go to Settings > Video and scroll down to the bottom of the menu
Expand the “Graphics Mode” dropdown
Observed Results:
The “Ray Traced” option is grayed out.
Expected Results:
The “Ray Traced” option should not be grayed out.
Linked issues
is duplicated by 4
Attachments
Comments 5
Despite improvements made to PBR texture loading with Ray Tracing in the latest preview, this issue remains persistent in build 1.21.100.23
If ray tracing is enabled while inside a world, it triggers another bug that makes the world glossy.
Either that must be fixed, or this issue, otherwise enabling ray tracing is a convoluted mess requiring multiple steps just to get it working right.
Can confirm this is still an issue as of preview version 1.21.100.21.