mojira.dev
MCPE-19265

Switching to Peaceful Doesn't Remove All Hostile Mobs from the World

Switching the World to peaceful only removes hostile mobs in the chunks loaded around the player.

I was expecting all of the hostile mobs to be removed from the world (apart from those exempt, such as the Ender Dragon or shulkers)

Steps to Reproduce:

  • Begin in a world with the diffuclty set to easy or higher

  • Enclose a hostile mob in a walled area

  • Teleport away (/tp ~1000 ~ ~)

  • Switch the game difficulty to Peaceful

  • Switch back to Easy or higher

  • Teleport back to the original location (_/tp ~-1000 ~ ~)

  • Notice that the hostile mob originally spawned is still present

Comments

No comments.

[Mojang] Mega_Spud (Jay)

(Unassigned)

Unconfirmed

Windows

difficulty

0.16.2, 1.0.0.7

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