This bug has been active for a decent amount of time. As far as I am aware, it has happened ever since Tails and Trials. This bug could be older as the first time I’ve experienced it was during that update. Having add ons will appear to cause some invisible entity to exist and follow the player about 2 blocks above the player, activating sculk sensors everytime a player moves. This sets off sculk sensors even when sneaking, walking on wool, and taking other precautions to prevent it from activating. It’s as if the player was never sneaking to begin with, making Deep Dark caves and the ancient city much harder and unfair than they should be. Sculk Sensors would still activate while sneaking even when the player had nothing in their inventory, (Empty Inventory, No Armor, No Off hand items, No Hotbar Items). No monster or add on pets/animals were present at the sensor. This occurred on both of my 10+ player realms. Other players on these worlds, alongside I experience this issue. Every add on which was active at the time of this bug are: Naturalist 2.0 & 3.0; TreeCapitator, Mushroom Pets +, DAMAGE INDICATORS, Nomadic, Soundscapes+, Papercraft Mob Stickers, Ore Beetles, Gravestone, Hiker’s Friend, DYNAMIC LIGHT, Buckets+, Another Furniture Add-On, Skibidi Toilet Raids, Backpacks.
I noticed this too! I didn’t realize it was the addons!