mojira.dev
MCPE-197205

All full blocks have misaligned textures due to incorrect texture scaling

The textures of blocks are scaled slightly larger than how they are supposed to be, so when applied to blocks, the pixels on the edge end up getting cut off.

  1. Make a superflat world in creative mode

  2. Set FOV to 30

  3. Start flying

  4. Type these 2 commands.

/setblock 0 100 0 emerald_ore

/tp @p 0.875 99.27 -0.3 0 0

  1. Take screenshot

  2. Open image editor of your choice

  3. Measure

Outermost pixel ends up smaller by around 13 pixels.

Thank you Moyang.

Attachments

Comments 4

actually gets cut off by around 20 pixels

Hi

Does this issue still occur on the newest version?
Can you record a video of this issue with repro steps you wrote?

This ticket will automatically reopen when you reply.

It does still occur on the newest version. I have attached a video and an image to show the misalignment. I have added red bars to the image to highlight the inconsistency. The red bars in the image have the same horizontal length. As you can see, because the outermost pixel is cut off, the red bar sticks out.

[media]

[media]

Rx Arc 9090 Ti Super XTX

(Unassigned)

1422359

Confirmed

Windows

1.21.62 Hotfix

Retrieved