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MCPE-202072

Rabbit spawn rate in Flower Forest biome is low

The spawn rate of rabbits in the _Flower Forest_ biome is significantly lower than expected, according to the data available on the [Minecraft Wiki|https://minecraft.wiki/w/Flower_Forest]. [https://minecraft.wiki/w/Flower_Forest|https://minecraft.wiki/w/Flower_Forest|smart-link]

How to test (step by step)

  1. Create a platform made of grass blocks

  2. Build a second platform, 3x3 blocks in size, positioned 30 blocks above the first one.

  3. Place a _Vindicator_ renamed to "Johnny" on the lower platform.

  4. Observe the rabbit spawn rate in the area.

According to the Wiki, the only passive mobs that should spawn in this biome in the _Bedrock Edition_ of Minecraft are: * Rabbits * Glow squids (if water is present) Even when considering the rabbit spawn rate in the _Java Edition_ (4⁄44), practical results show that the spawn weight of rabbits in the _Flower Forest_ biome is far below what would be expected in the _Bedrock Edition_.

Comments 3

The wiki is maintained by the player community and is not an official source of information for intended game behavior. In this case, the spawn weights for flower forests in Bedrock Edition are outdated. Flower forests now spawn all of the older animal types, and rabbits have a relatively low weight.

Even so, I find it really strange that a mob which only spawns in specific biomes has the lowest spawn rate in the entire game. It’s hard to give exact numbers, but in my tests, the spawn chance was between 2% and 4%, which, from my point of view, is really odd.

Please do not erase the contents of bug reports.

Azarath

(Unassigned)

1406234

Confirmed

Windows

Windows, 11

1.21.71 Hotfix

Retrieved