Singleplayer
-When the / tp command is used to travel a long distance and then return to the site where it was used, what has happened in that site has not been saved.
-When you try to leave the world and crash happens, you do not keep what you have done.
-When I crashed a world did not save the progress and was left with the error that nothing is saved the world, and stays with the same MB weight.
Multiplayer
-When a player leaves the world and goes back in he has totally lost his objects (also happens when the game crashes).
-When you use the / tp command to any player and you return it to the original position you have not saved what was done there.
Device - LG X165g
Comments 5
Thank you for your report!
Crashes such as these are now logged automatically, so will be investigated further by the development team internally.
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Thank you for your report!
Crashes such as these are now logged automatically, so will be investigated further by the development team internally.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Thank you for your report!
Crashes such as these are now logged automatically, so will be investigated further by the development team internally.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Thank you for your report!
Crashes such as these are now logged automatically, so will be investigated further by the development team internally.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
While not all of my comment in MCPE-21650 applies (comment: 389057), I'm guessing you should try manually doing a Save & Quit every now and then.
Also, if it keeps failing, go to the title screen of the game, select Settings -> Profile and set File Storage Location to External if it is not yet.
If still failing, you may be lacking space to save the world files.
WARNING: The following, to the end of this comment, may ruin saved data on your device if not done carefully!
Being on Android, if you do not have a file manager already available capable of showing hidden files (meaning ones starting with a dot or period), "Fx File Manager" is a good search on Google Play (and useful as well, even if not using the paid add-on). Go into your file manager, the internal storage (sdcard if you don't have that), go to DCIM and delete the hidden folder named ".thumnails". This hidden folder contains an always-growing cache of image thumbnails, which might actually contain images you already deleted as well; easily reaches 3GB on my device. It will cause your device to regenerate your images that you do have, but any deleted ones you no longer have will no longer be stored in it as well.
If you do have Fx File Manager, you can show hidden files via. the 3-dot menu option, and you can clear Fx's own cache via. the 3 lines in top left (or swipe from left) -> Settings -> File Management -> Clear Thumbnails. Using Fx, you can also force other apps to recognize any files / folders that are not being recognized as new or deleted by going into the first "containing" folder that is missing the changes and selecting "Rescan media" from the triple-dot menu (which is very useful for when transferring files over USB and they are not updated to show on your device – I honestly do this on my Internal Storage & SDCard every week or so).