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While playing on Bedrock, RTX keeps turning itself off as soon as I close the settings. This constantly prevents RTX from being enabled in a game.

Steps to Produce the Issue

  1. Open a world.

  2. Press escape, head to settings, and toggle on RTX.

  3. Upon resuming the game, you should see no difference.

  4. Press escape, return to settings. You will see that RTX is toggled off.

Expected Result

RTX, once enabled, should stay enabled until the user turns it off manually or the system no longer meets the requirements (such as through replacing the graphics card or switching over to integrated vs dedicated during power saving mode).

Actual Result

RTX can be enabled on devices that do not fit the requirements, but disables itself on devices that both do and do not fit the requirements.

Additional Information

  • This was first observed on an ASUS laptop (with a Nvidia Geforce that fits the ray tracing requirements). The game, however, was running with Better RTX enabled, which was originally considered to cause the issue.

  • The issue also occurred on a Chromebook that did not meet the ray tracing requirements, but the user could enable RTX and observed the bug. The Chromebook did not have Better RTX.

  • I will provide a screen recording of it occuring on a device that meets the requirements without Better RTX to isolate the issue.

Comments 4

Is this specific to BDS or does it occur outside of the dedicated server software?

Sorry, misread that, specific to Bedrock not BDS.

Thanks. I have moved this over to the MCPE project as it’s not specific to the dedicated server software

Delta Baryon

(Unassigned)

Unconfirmed

Multiple

1.21.73 Hotfix

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