Specific to BDS.
Experiencing the same issue, except:
Skin models change to classic upon joining servers/realms as well from what I've seen.
The skin doesn't adjust to the model/changes properly, leading to gaps in the texture. The skins I use display fine on both classic/slim when I use them in Java (instead of only being made for slim), so I'm not sure why that's happening.
The workaround is no longer working (playing v1.21.51); I get a popup stating it's not a valid zip archive. It has been changed to .mcpack and I double-checked by unzipping it that I did everything right, so that's interesting.
What's described in the linked (MCPE-39609) issue is similar, but the offset does not appear to be the same.
I was looking for any duplicate reports but didn't come across that one. Thank you for mentioning it.
Ah, sorry! Sometimes I struggle to understand instructions.
I've just tested Java Multiplayer, the issue does not occur in v1.21.1 Hotfix.
So far I've only seen it occur in Bedrock, and it's only been reported to occur in Bedrock. After quickly testing Java singleplayer, I am unable to replicate it.
I will attempt to test Java multiplayer at the earliest convenience.
Note, this has been previously reported, but was closed. The original report says to create add a comment or create a new report.
Hey, this glitch is still occurring on Bedrock Multiplayer (v1.21.30). Not only survival but creative. This recently happened to a friend, however, the glitch only consistently occurred to players who weren't the owners of the world. The issue is very much unresolved.
Steps to Recreate The Problem:
Create a world on Bedrock v1.21.30.
Have a player join your world.
Create a Nether Portal and have them go through.
Have them return to the Overworld.
A second nether portal should appear within the chunk. If not, repeat with a different player.
Up to three portals can appear in this way. After three, destroying them will allow three more to appear.
Additional notes:
The owner of the world can sometimes trigger this glitch, but not always. As of now, I have not seen any connection that causes the owner of the world to trigger this glitch.
There are no mods enabled in the following video. Only one player is using ray tracing (the owner).
In the following video, no experimental features are enabled.
Video is attached below.
[media]This happened to me multiple times in 1.21.23 Hotfix (Bedrock Edition, not Preview). I've had no issues recreating the bug and admittedly it has gotten me out of a few situations on a hardmode world.
I'm playing on Windows.
The same issue is occurring. I have the preview set to dedicated, however, it only detects my integrated graphics. Here's proof of my graphics settings and images of the debug text, along with the disabled button.
[media][media][media]The game is running on my dedicated graphics card. I've just double-checked.
I do not currently own Minecraft Bedrock, so I can't say. However, I can add the steps to reproduce to the description regardless.
Sorry, misread that, specific to Bedrock not BDS.