Happy ghastlings seemingly randomly despawn while on leads or nametagged, just like on Bedrock edition and its dedicated servers/realms. I additionally play with subtitles and can confirm that a death noise did not play when the happy ghastling despawned.
Motions That Occurred During the Issue
Tied the (unnametagged) ghastling’s lead to a fencepost.
Right clicked bed nearby the ghastling to skip to morning.
Ghastling had disappeared, and soon a lead dropped.
Additional Notes
It has been posted on forums that this has been occurring while nametagged as well, but I did not lose the other three ghastlings I raised in my world. I’m not sure if sleeping near the ghastling triggered it, as I tried to repeat my steps with another ghastling and it did not disappear (albeit this time nametagged to see if the issue persists with it).
I find it odd that the same bug is occurring on both platforms despite different coding languages, but that’s not to say it isn’t possible.
Edit: Possibly related to the same issue so editing instead of opening a new report; happy ghast leads are also popping off the ghast (without snapping or the snapping audio playing), dropping the lead and allowing ghasts to escape. This could have happened earlier, and the ghastling flew high enough that it simply despawned.
Notably Similar/Possibly Related Bugs
Nametagged Axolotls Disappearing In Bedrock Edition ([1][2]); Reported to happen on Java edition
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