So I was fighting some zombies that were attacking villagers and my character reached 0 hearts. However, Instead of dying. I stayed alive despite my hearts being 0 and as you can see I was able to make it to the morning.
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I managed to reproduce the bug on my own by drowning, but I can't figure out what exactly caused it to happen, because I was also being attacked by a slime.
I uploaded the clip of it on YouTube, because it wouldn't let me download it on the Playstation App: https://youtu.be/vuNCvIWd7Io?si=Iw7BW4Gkb6P_OOoC
To me it happened when i was playing at my ps4 when i begin to drown and this happened. And when i took damage again i died. But when i tried receeating it it didn't work.
I HATE THIS BUG
Reply from @unknown:
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(please delete entire comment after reading, as well as the ones you posted elsewhere)
I start to understand why this would happen. I reproduce this bug and MCPE-182594 in the same game. I think the valid health value should be 1-20, when it reaches 0 the mob dies. However I notice that all the mobs including the player do not die at 0 health value, and now they die at -1. I use a diamond sword to attack a enderman, however after 5 hits it's still alive. It dies with another hit by hand. Thus I think, if a mob has designated health value x, now the program generates a mob with health x, however natural regenaration can only restore health from 0 to x - 1, not 1 to x, and any mob dies at -1 instead of 0.
I start to understand why this would happen. I reproduce this bug and MCPE-182594 in the same game. I think the valid health value should be 1-20, when it reaches 0 the mob dies. However I notice that all the mobs including the player do not die at 0 health value, and now they die at -1. I use a diamond sword to attack a enderman, however after 5 hits it's still alive. It dies with another hit by hand. Thus I think, if a mob has designated health value x, now the program generates a mob with health x, however natural regenaration can only restore health from 0 to x - 1, not 1 to x, and any mob dies at -1 instead of 0.